It looks like my blogging will never really catch up with the decks I’m actually playing regularly, as long as I only ever blog a deck once I’m done playing it. But that’s your problem, not mine. I’m just writing this stuff down in case I want to refer to it some day.
This was another early deck build. At this point I was more focused on “this looks fun to play” than “how does the deck win?” So, we have a pile of perfectly fine cards, but no real focus when it comes time to delivering a killing blow.
The deck isn’t focused on a specific strategy other than “play stuff out of the graveyard.” When it wins, it’s because it has longevity and lots of answers: it’s good at not losing, but not great at winning.
My list of cards to add include Lotus Petal to implement an infinite combo with Muldrotha… without enough mana to actually turn it into a useful win condition… and possibly Fa’adiyah Seer for more graveyard filling.
I haven’t played the deck since I added Hermit Druid and a few other cards, but it won’t help unless the deck adds a solid way to eliminate enemies. I’m setting this deck aside until I have an inspiration for a more focused deck with a specific win condition. At this point Muldrotha is hated enough that I’m not sure it’s worth putting effort into.