The availability of a large selection of models for wargaming and RPG terrain was a huge factor in deciding to purchase a 3d printer. Here are some examples of OpenForge dungeon tiles I’ve printed and painted.
Because OpenForge 2.0 “low wall” pieces weren’t available when I settled on what I was going to print, I decided to drop the wall height by 15mm everywhere. This makes things more visible in tight spaces while keeping it visually interesting, but unfortunately the doorways don’t line up perfectly.
I settled on using magnetized bases: each base has a spherical magnet at the edge of each 1″ square, which allows the pieces to align and stay aligned during use. It’s not a strong connection, but it works fine for single floor dungeons.
The first image is an encounter I set up for a D&D game I’m running with Ezra and some of his friends. This is the tower in Thundertree (from the Mines of Phandelver introductory adventure) some time after another group of adventurers came through and killed the dragon. Carrion crawlers and insects now inhabit the area, preventing local loggers from using and restoring the tower.
Another year, another Halloween costume! This year Ezra chose the character Death Gun from the Anime series Sword Art Online II.
This one was supposed to be pretty easy: a mask, a cloak; maybe some arm coverings; he wasn’t allowed to bring costume weapons to school anyway.
Nothing is ever as easy as it’s supposed to be, though.
We started with a foam head from the craft store, and a cool material called Sculpt-a-Mold. This is basically a mix of paper pulp and plaster. After mixing water to form a pasty consistency, you can form arbitrary shapes out of it. Because of the plaster, it dries in only half an hour; but the paper fibers make it much less brittle than plain plaster.
After many iterations of shaping and sanding, we identified a few fatal flaws with the approach. The mask was relatively heavy, but it was still too brittle to attach straps securely to it. More importantly, starting with a head-sized base meant that the mask fit too tightly on Ezra’s face, making it impossible to breathe or even open his mouth.
Solving this problem turned out to be a great excuse to get a 3d printer. There was a model available on Thingiverse available, so all we needed to do was print, assemble, and paint it.
Even 3d printers that work well are a bit fiddly and require adjustment, experimentation, and maintenance to produce good results. I didn’t start printing this mask until I was confident I’d get good results, and overall, it succeeded. I didn’t have any completely failed prints, but there was a bit of underextrusion in the chin pieces, which led to a piece breaking off on Halloween night.
The lenses were thin plastic from packaging material, painted with Testors transparent red paint. We just glued them in, instead of using the lens holder pieces included in the 3d model. The mask itself was glued together using 5 minute epoxy, primed grey, and painted with craft acrylics. I didn’t make any effort to smooth the surface prior to painting, and it turned out fine. The printing layers aren’t really visible, but the polygonal facets of the 3d model can be seen in the finished product.
The cloak was made from a pattern and fabric found at Jo-Ann Fabrics. We tried several techniques to get arm wraps like Ezra wanted, but they didn’t work well, so we abandoned that. Under the cloak, he wore all black, with the black strap chest harness we made for the Gaara costume.
This wasn’t the most satisfying costume project, but it turned out well,
This spring, Ezra had an idea for a NERF blaster mod: graft a battery powered flywheel onto a barrel extension, to accelerate darts shot from a spring-powered blaster. This is the result.
We cut off the front of a Rebelle flywheel blaster and part of a Modulus barrel extension, and joined them by epoxying them to a plastic bulkhead. Each half was attached separately, so the whole thing could be disassembled and reassembled easily using the original screws. The most challenging part was keeping parts aligned when joining to the bulkhead, to maintain a straight path for the dart. In retrospect, it probably would’ve been easier if we had temporarily installed the internal barrel parts and used a dowel to keep everything in alignment.
After constructing the mod, Ezra also wanted to repaint it to match, as well as repainting a blaster to match. He wanted a bit of a “postapocalyptic junk” aesthetic, so we chose a rusty brown and applied metallic highlights. The bright blue and orange parts were maintained for safety reasons.
Now I just need a shot of the finished product!
After the glue joint broke the first time, we added screwed-on metal braces to hold the halves together. Next he wants a better stock and a spring power mod in the same blaster.
Woohoo, I’m not an entire year late yet! Since I have some newer projects I’d like to post, here’s an older one I haven’t gotten to yet.
Ezra’s Halloween costume for 2017 was Gaara: a character from the Anime/Manga series Naruto. The main props we needed to build for this costume were his sand gourd, and the leather bandolier. The clothing portions were all done with street clothing for simplicity.
Here are a few pictures of the finished costume, with a few more showing how it was constructed and made to work.
Gaara manipulates sand, and so he always carries with him a giant gourd-shaped container made of sand. This prop defines the character, but it’s huge and potentially unwieldy. Construction was theoretically simple: use paper mache. However, it wasn’t easy.
As a base, we used punching ball balloons, chosen because they’re larger and thicker than ordinary balloons. For our first few attempts, we taped the balloons together before applying paper mache. This was a problem when one of the balloons deflated, and the half-finished shell shrank and wrinkled. Extracting the bad half and replacing it didn’t work well, so we eventually ended up building up the second balloon separately and attaching them with masking tape and then paper mache after the shell was hard.
The cork on top was a natural cork from the craft store, and the lip was formed using Crayola Model Magic, which is basically an air-dried clay with the consistency of foam. It’s easy to work with, light, and takes paint well.
The whole giant peanut was painted tan, and then the seals were painted on after tracing the outline from a stencil, and cracks were hand-drawn.
After the gourd was completed, it was obvious that the decorative pleather bandolier would not be strong enough to support it without it sliding around and looking horrible. To solve this problem, I constructed a harness out of leftover nylon straps and buckles. The picture here shows Ezra trying on the harness for fit. In actual use, the harness went under his black shirt, and the attachment buckle went through a small hole in the shirt.
The buckle was sewn to the red sash around the gourd, and clipped onto the harness. This made it removable, so he could take it off at school, and supported the weight completely without putting any stress on the leather bandolier.
The leather bandolier was not difficult: I made a pattern out of paper, cut, and sewed it up. The multiple matching metal buckles came from a snakeskin leather purse from the thrift store, and were hot-glued into place.
The pleather came from one of our many trips to Pittsburgh Center for Creative Reuse, and the white sash and foot wraps were muslin cloth. He rounded it out with red hair dye and Halloween face paint for the eye liner. The forehead tattoo worked better with acrylic paint than cheap Halloween face paint.
Here is my recently completed Georgian army for DBA 2.2+.
DBA Army III/70b: Georgians. Essex miniatures.
Georgian 3Kn General and 3x3Kn. Essex Miniatures.
I painted this army for the God Wills It! First Crusade Campaign Theme, which will be run on Saturday night at Fall-In 2013.
The primary factor for me choosing this army was that the slot was still available in the campaign. However, I also had a number of the figures on hand, as leftovers from other projects. I chose the rest of the figures based on what Jack Sheriff used in his Georgian army.
Unlike Jack’s figures, most of mine are stock, unmodified Essex miniatures. The exceptions are four Light Horse models, which were Bulgar archers. They had large toggles on the front of their coats, which I removed to make them look almost identical to the Essex Kipchak/Cuman figures.
III/70b: 4x2LH. Essex Miniatures.
III/70b: 2x4Sp. Essex Miniatures.
The Knights are a mix of Essex Georgian knights and other similar knights. The general and his supporting figures are a generic Eastern European command set.
I had a hard time finding any definitive information on colors and shield patterns for this army. I would not use this army as an example of what Georgians are supposed to look like. I was inspired by a few other painted Georgian armies online, and pictures of
As usual, these are painted primarily with Vallejo acrylics. I use a combination of painted highlights and several colors of ink washes for shading. Shields are hand painted.
“Since when do you play 25’s?”
“Why are you playing 25mm?”
I’ve gotten a lot of heckling from my friends, but the explanation is simple: at Fall-In 2013, there is nothing else going on during the 25mm tournament, and I’m not going to use up my whole Saturday without playing anything before the campaign event. If I did that, I’d only go buy things.
So, I built a 25mm army from figures I had on hand. I didn’t paint this army, I bought the figures already painted. I only touched them up, applied some ink, and based them. They’re brighter than they’d be if I painted them, but I didn’t have to put the effort in, which is fine with me. I’ll save my limited 25mm painting for HotT armies.
In preparation for the Assyrian campaign event at Fall-In 2012, JM and I ordered Neo-Assyrian Later Sargonid armies from Magister Militum. JM planned to paint his for the campaign event, and I’d paint mine so we could build a BBDBA army out of them. Yeah, that was a year ago.
DBA army I/51: Neo-Assyrian Later Sargonid; Magister Militum figures
Assyrian Chariots; Magister Militum miniatures.
As with many plans, this one failed to survive contact with the enemy. JM didn’t go to Fall-In, and I didn’t have an occasion to paint the Assyrians for BBDBA until this year. I planned to go to Fall-In 2013 with Mike Kaizar (there’s that “plan” thing again), and wanted to play Assyrians in Big Battles. I got as far as painting this army in September before Mike cancelled, and I found another Big Battle partner who already has Assyrians painted.
Assyrian Spearmen; Magister Militum miniatures.
I didn’t do much research for color selections with this army. Essentially, I had a vague memory of seeing Assyrians in light blue-grey and red, and did that. The army painted up fairly quickly due to the few number of colors used, and I’m happy with the way they turned out.
Biblical armies are my “dump stat,” so I don’t usually spend much time on them despite tending to enjoy the fast pace of Biblical battles. Luckily it’s often fairly easy to get a good look for them since they typically have simple clothing.
Assyrian Spearmen; Magister Militum miniatures.
I like the Magister Militum figures. I believe these were originally Chariot miniatures before Magister Militum purchased the line. They’re sculpted well, and have a “toy soldier” feel, with very limited and static poses. The overall effect is good, though it has a bit of a “retro” feel compared to more modern figures.
The figures they provided for the Horde elements are interesting. They sent an even mix of archers and lightly armed spearmen. I decided to base them up similarly to Pavisers, since it doesn’t make much sense to put the spearmen behind the bows.
Assyrian Auxilia; Magister Militum miniatures.
Assyrian Cavalry; Magister Militum miniatures.
Assyrian Psiloi and Horde; Magister Militum miniature.
Here is my latest Hordes of the Things army: Professor Hans’ Metal Minions. I just made that up. I finished this army before Cold Wars, but didn’t get a chance to post about it yet.
Professor Hans’ Metal Minions
Professor Hans and his Avatar: Magician General.
Professor Hans was afflicted with Polio at a young age. For years he studied Science, Technology, and the dark arts of Alchemy to try to find a solution to his frustrated confinement. After receiving a small mechanical assistant robot from his uncle, he began experimenting with building ever more complex mechanical bodies.
Eventually he invented a mind-machine interface that allowed him to give his creations the autonomy they deserved. This army is the result of years of experimentation with transplanting insect and animal brains into mechanical bodies.
His work must continue until he feels he can successfully transplant his own brain into a suitable host body. In the mean time, his army gives him the tools he needs to find human subjects for further experimentation.
Professor Hans’ Brass Spiders: 4x Beast
This army is built primarily out of Mage Knight figures, but there are a few from other prepainted sets: Dungeons and Dragons and Dreamblade. I repainted, touched up, and/or converted all of the figures in one way or another.
Professor Hans is a figure called “Gent” from the Dreamblade series of prepainted miniatures. I repainted him with a brass colored integrated wheelchair. In his hand he holds the Aetheric Impulse Controller for his Avatar, who can shoot its Aetheric Wave Gun at enemies that Hans has a particularly strong interest in. Hans’ Avatar is a repainted Mage Knight figure.
Professor Hans’ Camel Backs: 2x Shooter
His brass spiders are early creations that use a spider’s brain to control their steam powered bodies. They are Mage Knight figures that originally had riders. I removed the riders, filled in the seats, added smoke stacks, and repainted them all. These are Beast elements.
The Camel Backs are an early success with Hans’ use of the mammalian brain. They carry steam boilers on their back and shoot cannons instead of spitting. These are Mage Knight figures repainted silver with brass highlights. They are Shooter elements.
Professor Hans’ Turtle Men: 4x Blades
The Turtle Men use brass bodies controlled with the brain of a snapping turtle. They are mixed Mage Knight figures, also repainted in a better brass color with matching color highlights. They’re Blade elements.
Papa Bear is a giant steel mech controlled with the brain of a bear. It’s a Dungeons and Dragons prepainted figure. Most of the paint is original, but I changed the highlights from copper colored to brass so they’d match the rest of the army. This is a Behemoth element.
The Dragonfly combines Hans’ insect brain interface with a flying mech that uses his newer, smaller power sources. It’s a flyer. This is also a Mage Knight figure that had a seat and a rider. I filled it in and repainted portions of the figure.