MTG Commander: Shu Yun, the Silent Tempest

After taking apart my Elsha of the Infinite deck, I’ve built two versions of a Shu Yun, the Silent Tempest Voltron deck. Both aimed to suddenly deal lethal command damage to an opponent in a single attack: One-Punch Man style.

The first version tried to minimize board presence: other than land and mana rocks, the only permanent allowed was Shu Yun himself. The deck basically cast Shu Yun once you could protect him, and then built up a lethal hand. On the right turn, you cast enough buff and evasion spells so his activated double strike ability deals lethal command damage, and attack. He was vulnerable after either being attacked or attacking, so it was challenging to take on more than one opponent. The only hope the deck had was politicking itself into the final pair.

The main reason I rebuilt the deck is because it wasn’t very fun for me to play. Most of the time you did nothing other than cull your hand and try to think of new reasons people shouldn’t attack you. I prefer doing things instead of being patient.

The deck listed here is the last iteration of Shu Yun, One-Punch Man. It uses equipment and other permanents for better value, and to help with the longevity problem of the previous version. One-Punch Man With a Cane. It’s a lot more straightforward, and projects its danger through board presence a bit more obviously. It works better than the first version, and is more fun for me to play. However, we have so many Voltron-style decks that this has been pushed to the bottom of the pile. I have a very similar Okaun/Zndrsplt coin-flip deck that I’ll basically always play instead of this one, so… time to strip it for parts.

Shu Yun, One-Punch Man

Commander (1)
Shu Yun, the Silent Tempest

Instants (24)
Apostle’s Blessing
Arcane Denial
Brute Force
Chaos Warp
Deflecting Palm
Fists of Flame
Fists of the Anvil
Gods Willing
Hindering Light
Memory Lapse
Mystical Tutor
Restore the Peace
Run Amok
Rush of Blood
Shadow Rift
Swords to Plowshares
Titan’s Strength

Sorceries (14)
Aether Gale
Artful Dodge
Divine Reckoning
Gravitic Punch
Insult // Injury
Merchant Scroll
River’s Rebuke
Slip Through Space
Stealth Mission
Theft of Dreams
Wrath of God

Creatures (7)
Burnished Hart
Feather, the Redeemed
Jori En, Ruin Diver
Lu Xun, Scholar General
Mother of Runes
Nivix Guildmage
Talrand, Sky Summoner

Artifacts (16)
Azorius Signet
Bident of Thassa
Boros Signet
Commander’s Sphere
Darksteel Ingot
Fellwar Stone
Firemind Vessel
Inquisitor’s Flail
Izzet Signet
Jeskai Banner
Leering Emblem
Mana Vault
Runechanter’s Pike
Sol Ring
Wayfarer’s Bauble
Whispersilk Cloak

Enchantments (2)
Madcap Skills
Aqueous Form

Planeswalker (1)
Narset, Parter of Veils
Lands (35)
Cascade Bluffs
Command Tower
Evolving Wilds
Exotic Orchard
Fabled Passage
Faerie Conclave
Forge of Heroes
Highland Lake
Izzet Boilerworks
Myriad Landscape
Mystic Monastery
Mystic Sanctuary
Nivix, Aerie of the Firemind
Prairie Stream
Reflecting Pool
Rugged Prairie
Sejiri Refuge
Strip Mine
Swiftwater Cliffs
Temple of Triumph
Terramorphic Expanse
Tranquil Cove
Vivid Creek
Volcanic Island
Wind-Scarred Crag
Zhalfirin Void